Walls are three-dimensional elements, therefore a wall's thickness is important. By varying the thickness of the wall, anything from a bank vault to a mobile home can be illustrated. Likewise, by varying the heights of the ends and adjusting the peak height; sloping walls, peaked walls and straight walls can be created.
PROPERTIES:
The Display as a short stub option allows user to display a wall as a short stub. Set the height of the stub in the Stub Height field. Textures of the Slab's Faces and Inside Holes can be set to be All Alike, or defined separately. Textures are defined in the Parts Tree, under the Textures tab. |
|